Hash Rush, the first Real Time Strategy game to be built using blockchain to power the in-game items and economy is now live on Indiegogo.
Today, we are announcing that the start of the Hash Rush beta will be delayed to December 2018. We know that you will be disappointed as there has been a lot of excitement around Hash Rush and finally experiencing how blockchain technologies can interact with an RTS game, so we will give you a bit of insight into why we have decided to delay the game.
Ultimately, the decision was made so that we do not release a ‘bad’ beta with features that we have promised missing from the game.
We're now past the half-way mark of the year and have just reached our biggest milestone to date: the launch of our live alpha! We hope you enjoy this update as well as the big announcements below.
In this latest dev blog we’re going to dive into the game and look at combat in Hash Rush. As an added bonus, we are going to reveal an all new unit, and we’re certain it’s not what you might expect! If you missed it, our previous blog looked at the blockchain side of things, including how the RUSH Network handles trades and Rush Coin transactions.
The Hash Rush Dev Blog is back, giving you insights into how we are developing the game. In our last dev blog, we looked into the game development side exploring how planets are generated in Hash Rush. For this edition of the dev blog, we are going to look at how the game handles cryptocurrency (Rush Coin and potentially Tokenised assets) based transactions.